About Game Bots and Ambient Assisted Living

Last week we were in IWANN Conference, held in Torremolinos (Málaga), presenting two different works. The first one is about evolving IA bots for playing games in the Google AI Challenge. The basic idea is to improve the parameters of a hard-coded bot. Results shown that the default parameters we thought are important may be not work so good, and we can learn a lot of emerging behavior of the trained bot.

Here is the presentation:

Citation is here

The second one, is about a project I was working in last year. It’s about Ambient Assisted Living, Context-awareness and other stuff like that. The presentation is not so awesome. It was presented in the satellite workshop IWAAL.

You can download the paper in Springerlink here.

One thought on “About Game Bots and Ambient Assisted Living

  1. Pingback: Optimización evolutiva de bots para el juego Planet Wars « GeNeura Team

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s