CFP for EvoGAMES 2015

Are you into games and computational intelligence? Submit your paper to this conference track, deadline in a month.

The EvoGAMES blog

The deadline for EvoGAMES 2015 is approaching: 15 November.

Please, prepare ASAP your (excellent :D) contribution to the edition of this year, for two main reasons: first Evo* will be held in the beautiful city of Copenhagen (Denmark); and second, we are working hard to join a special issue in a very good JCR journal.

Thus, the selected papers will be proposed to be included in it, after an extension/improvement phase, of course. ;)

The main topics are (not limited to):

  • Computational Intelligence in video games
  • Intelligent avatars and new forms of player interaction
  • Player experience measurement and optimization
  • Procedural content generation
  • Human-like artificial adversaries and emotion modelling
  • Authentic movement, believable multi-agent control
  • Experimental methods for gameplay evaluation
  • Evolutionary testing and debugging of games
  • Adaptive and interactive narrative
  • Games related to social, economic, and financial simulations
  • Adaptive educational, serious and/or social games
  • General game intelligence (e.g. general purpose…

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