Science and Videogames Tutorial

Last 16th November, inside the GAME-ON 2012 Conference, I presented (with Antonio Fernández Leiva) a tutorial entitled “Computational Intelligence applied to videogames; past, present and future”.

It was a two parts tutorial, being the first one (mine) devoted to introduce the relationship between science and videogames, describing the integration of Computational Intelligence in this scope.

My part presentation can be seen here:

Enjoy it! :D

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