Pool based evolutionary algorithm presented in EvoStar 2012

This is the first internationally published paper (it was previously published in a Spanish conference of a series that deals with a system, intended for volunteer computing, that uses a pool for implementing distributed evolutionary algorithms. The basic idea is that the population resides in a pool (implemented using CouchDB), with clients pulling individuals from the pool, doing stuff on them, and putting them back in the pool. The algorithm uses, as much as possible, CouchDB features (such as revisions and views) to achieve good performance. All the code (for this and, right now, for the next papers) is available as open-source code.
The paper was accepted in the first edition of EvoPar as poster, and mainly concentrates on studying the effect of different parameters on scaling and performance, and comparing it with a canonical GA. Here’s the poster
Pool-based distributed evolutionary algorithms using an object database
The paper Pool-Based Distributed Evolutionary Algorithms Using an Object Database is available from SpringerLink if your university subscribes to it. If it does not, please send us an email.

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